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How to organize a messy outliner after 3D CAD conversion

How to organize a messy outliner after 3D CAD conversion

by Nathalie Fernandez | Feb 17, 2021 | Technical

3D files can be large and complex, sometimes containing millions of assets. To put things in perspective, a relatively simple 3D CAD design of a manufacturing assembly line will contain more than 100,000 meshes and nodes after its converted to a polygonal mesh file....
The experts guide to optimizing your 3D files for AR

The experts guide to optimizing your 3D files for AR

by Nathalie Fernandez | Dec 8, 2020 | Technical

  Keeping up with real-time requirements is no easy task for 3D teams working on visualization projects. With augmented reality (AR), this problem is only intensified because not only do AR creators have to work within the constraints of real-time technology, but they...
New: Introducing Meshmatic Cloud: CAD optimization in minutes

New: Introducing Meshmatic Cloud: CAD optimization in minutes

by Nathalie Fernandez | Oct 22, 2020 | General

  If you’re a 3D developer, you know all about the challenges of preparing CAD files for real-time applications. Having a seamless conversion and optimization process is what all 3D teams dream of. However, currently tedious and manual file optimization is a major...
3 takeaways from SIGGRAPH 2020 virtual conference

3 takeaways from SIGGRAPH 2020 virtual conference

by Nathalie Fernandez | Sep 10, 2020 | Events

  SIGGRAPH, one of the biggest computer graphics conferences in the world was set to come back this year in Washington DC. But, with the ongoing global pandemic it had to quickly change into a virtual conference. And while some had their reservations on how such a...
3 Unreal Engine tools that help improve project performance

3 Unreal Engine tools that help improve project performance

by Nathalie Fernandez | Sep 1, 2020 | Technical

  Unreal Engine is a powerful 3D creation platform for developing photorealistic games and immersive experiences. But with a wide range of tools and settings, it’s easy to feel overwhelmed when figuring out which of UE4’s features can help your project. In...
Improving VR performance using forward rendering

Improving VR performance using forward rendering

by Nathalie Fernandez | Aug 5, 2020 | Technical

  Many 3D teams face similar requests from clients or teammates: can we make our 3D visualization as realistic as possible? For 3D teams like us, that means finding the balance between accuracy and performance. How much details included in the visualization directly...
7 things to know when setting up your PC for VR development

7 things to know when setting up your PC for VR development

by Nathalie Fernandez | Jul 16, 2020 | General

With more and more people working remotely, we’ve been getting a lot of questions regarding what the ideal PC is for VR development. VR development pipelines can be complex as developers need to work with multiple software such as 3DS Max, Maya, Blender, Unity and...
Three tips when creating an animation for VR in Oculus Quest

Three tips when creating an animation for VR in Oculus Quest

by Nathalie Fernandez | Jun 12, 2020 | Technical

The Oculus Quest is an all-in-one gaming system for VR. Being a wireless headset makes it very attractive for different VR applications as it provides the user with a fully immersive experience. However, because it’s not tethered to a PC, it has limitations in...
10 best practices when optimizing 3D files for VR

10 best practices when optimizing 3D files for VR

by Nathalie Fernandez | Apr 23, 2020 | Technical

  For many 3D modelers that are experienced in modeling, rendering, and animation, 3D optimization can be a daunting process – especially if you’re optimizing a 3D model for real-time application! A quick Google search of “how to optimize 3D files” will bring up a...
Complex UI’s vs. automated workflows in 3D design and optimization

Complex UI’s vs. automated workflows in 3D design and optimization

by Nathalie Fernandez | Apr 2, 2020 | Technical

With over 1,000 tools and seemingly endless settings, the first time you open a 3D software, like Autodesk Maya or Blender, can be overwhelming. These software are notoriously complex. After all, they’re built to give 3D modelers freedom and creativity when designing...
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More Posts

  • How to organize a messy outliner after 3D CAD conversion
  • The experts guide to optimizing your 3D files for AR
  • New: Introducing Meshmatic Cloud: CAD optimization in minutes
  • 3 takeaways from SIGGRAPH 2020 virtual conference
  • 3 Unreal Engine tools that help improve project performance