SketchUp is one of the most used software for architectural modeling. And while users can now import SketchUp files directly into Unity, they still face issues with textures, duplicate assets, low FPS, and scaling. This post will go over common issues users face when...
The advent of remote work as well as the many travel restrictions across the globe have left companies looking for more efficient and future-proof ways to train staff. One of the latest technologies that has been seeing a lot of demand is Microsoft’s newest AR...
In many companies, 3D teams serve as a bridge between the engineering or architectural design teams and marketing or training teams that are looking to re-purpose CAD models to create 3D visualizations. The challenge is that different teams work with different tools,...
We work with many engineering teams that want to re-purpose their CATIA files for training, simulation or marketing applications using real-time technology. But CATpart files first need to be converted to polygonal mesh before they can be used in real-time game...
When importing a large Solidworks STEP file into Unity, there’s a lot of things to consider to make sure your project runs smoothly. Unity has a specific way of calculating and rendering frames which depend on a project’s LOD’s, face count, materials, and many more....
3D files can be large and complex, sometimes containing millions of assets. To put things in perspective, a relatively simple 3D CAD design of a manufacturing assembly line will contain more than 100,000 meshes and nodes after its converted to a polygonal mesh file....
Keeping up with real-time requirements is no easy task for 3D teams working on visualization projects. With augmented reality (AR), this problem is only intensified because not only do AR creators have to work within the constraints of real-time technology, but they...
If you’re a 3D developer, you know all about the challenges of preparing CAD files for real-time applications. Having a seamless conversion and optimization process is what all 3D teams dream of. However, currently tedious and manual file optimization is a major...
SIGGRAPH, one of the biggest computer graphics conferences in the world was set to come back this year in Washington DC. But, with the ongoing global pandemic it had to quickly change into a virtual conference. And while some had their reservations on how such a...
Unreal Engine is a powerful 3D creation platform for developing photorealistic games and immersive experiences. But with a wide range of tools and settings, it’s easy to feel overwhelmed when figuring out which of UE4’s features can help your project. In...