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FBX size issue

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Q: After I exported the 3D scene from Meshmatic in FBX format, the file size increased. Why is that?

A: Meshmatic standardizes your hierarchy structure and organizes asset nodes and connections for you, while this increases file size, it makes importing into Unreal Engine, Unity, or other 3D engines much easier. This is because processing 3D data is not about file size, but about the clarity of your file structure.

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