Meshmatic
  • Home
  • Features
    • CAD Conversion
    • Mesh Simplification
    • Remove duplicate meshes
    • Customizable LOD Generator
    • Automatic UV mapping
    • Delete internal faces
    • Batch Processing
    • Outliner Cleanup
  • Pricing
  • About us
  • Client Area
  • Blog
    • Blog
    • Case studies
      • Optimizing CAD for VR
      • Increasing FPS for Oculus Quest
  • Knowledge Base
  • Free Trial
Select Page
Introducing Meshmatic’s Auto Optimizer for 3D files

Introducing Meshmatic’s Auto Optimizer for 3D files

by Nathalie Fernandez | Jan 17, 2020 | Technical

The Auto Optimizer is Meshmatic’s latest addition to its suite of tools. Our Auto Optimizer for 3D files is designed as a one-stop solution. Using our existing tools and algorithms, we’ve combined optimization steps and created a one-click Analyze button to clean up...
How to import Sketchup to Unreal Engine 5 with Meshmatic

How to import Sketchup to Unreal Engine 5 with Meshmatic

by Nathalie Fernandez | Jan 17, 2020 | Technical

Using Unreal Engine to create architectural visualizations is widely popular, and Unreal Engine’s Datasmith aims to streamline the SketchUp to Unreal Engine import workflow. However, to create seamless visualizations with high FPS, particularly for applications such...
Problems with importing high-poly files into Unreal Engine

Problems with importing high-poly files into Unreal Engine

by Nathalie Fernandez | Nov 1, 2019 | Technical

In most cases, importing 3D content into Unreal Engine doesn’t take too long. However, if you’re working with a very large scene, or a scene with high-poly geometry and a high vertex count, the import process can be more problematic, taking longer (potentially hours)...
Minimize 3D content for AR/VR by optimizing repeated assets

Minimize 3D content for AR/VR by optimizing repeated assets

by Nathalie Fernandez | Aug 23, 2019 | Technical

How many times have you gone over budget optimizing a detail-rich CAD model? It takes a lot of time and effort to optimize a complex CAD model into a simplified mesh that is suitable for real-time experiences. For 3D modelers, designers, engineers, and architects,...
Unlocking the potential of immersive visualizations for automotive

Unlocking the potential of immersive visualizations for automotive

by Nathalie Fernandez | Apr 25, 2019 | Technical

Luxury car brand, Audi, was quick to see the potential in immersive visualizations of automotive designs to enhance the customer buying experience. With more than 50 models and each having well over 100 configurations, every Audi dealership can’t stock a truly...
« Older Entries
Next Entries »

Meshmatic 2.0 Available Now

Trial Download

More Posts

  • How to Import SketchUp to Unity
  • How to optimize CAD for HoloLens
  • Why USD and Omniverse are the future of 3D CAD pipeline
  • How to convert CATIA files for Unity
  • Optimize a SolidWorks STEP file for visualization in Unity

Subscribe

* indicates required

Contact us